This article describes design decisions that will be rediscussed before their implementation in the future, and as such are not final.
Procedural generation is an underpinning method of content creation for the entire game. In summary, it uses mathematical algorithms to create anything from planets to organisms to both save space and to create a wide and virtually infinite set of diverse encounters for the player through the stages. There are several systems in the game that will use procedural generation.
Procedural Star System Generation
Main Article: Procedural Star System Generation
Main Article: Procedural Evolution
Also known as Auto-Evo. Description.